Ecommerce UX designer for brand-led stores.
Most ecommerce templates are built for catalog stores with infinite SKUs and discount-driven funnels. If you're selling something hand-made, low-SKU, one-of-one, or brand-led — the standard template language actively undercuts what makes your product worth buying. I designed Painted Juttay end-to-end around that exact problem.
Hire me as a freelance ecommerce designer if your store is closer to a craft gallery than a fast-fashion site — and you need the product page, the IA, and the checkout to read that way without breaking the patterns shoppers already trust.
Why most ecommerce templates fail brand-led stores.
Standard ecommerce IA assumes you have infinite SKUs and a discount-driven funnel. It gives you men / women / sale at the top, attribute filters down the left (size, colour, brand, price), and a grid of identical thumbnails as the dominant unit. That works beautifully if you're selling ten of one t-shirt. It collapses if you're selling one of one anything.
The first thing a brand-led, low-SKU store has to do is reject the grid as the default browsing unit. When every item is unique, “colour filter” doesn't mean what it does at Zara — every piece has many colours, and the arrangement of those colours is the product. Categories collapse, filters lose their grip, and you end up shipping a UI that fights the brand for attention.
The second thing is the funnel. Template ecommerce assumes the buyer is price-sensitive and time-pressured: countdown timers, “selling fast” copy, panic-red badges, cart abandonment popups. For a hand-painted product or a considered-craft purchase, that language doesn't accelerate the sale — it undercuts the positioning. You can't ask people to slow down and look at a small piece of art, then scream “BUY NOW” at them in red.
And the third thing is the visual system. Default Shopify and WooCommerce themes are theme-able, not derivable — you swap a logo and a few colours on top of a generic chrome. For a brand whose entire pitch is that the product is one-of-one, the surface has to feel of the product, not stamped on top of it. That's a design problem, not a theming one — and it's the one I scope for as brand-led ecommerce design.
What I focus on in ecommerce UX.
Brand-led product pages
The painting (or the product) fills the column before any UI does. No countdown timers, no "selling fast" pressure copy, no faux-scarcity badges — stock-of-one or stock-of-few is its own scarcity signal. The page trusts the viewer to read it.
One-of-one and limited-SKU IA
When every item is unique, category filters collapse and attribute filters lose their grip. I replace the generic men/women/sale grid with a gallery surface — filter by palette mood (warm / cool / earthy / monochrome), motif, or size, not by brand or category.
Checkout flows that respect the price tag
Hand-painted, hand-made, or considered-craft products are not impulse purchases. Checkout has to feel trustworthy, not transactional — care notes, painter notes, and shipping reassurance carried through to the otherwise-boring screens.
A visual system pulled from the product
Colour tokens, type pairings, and component shapes derived from the product itself — recurring motifs, surface texture, silhouette — so every screen feels of the brand rather than stamped on top of it. Defensible origins for every token.
Four steps to shipped.
Discovery call
30-min free call. We figure out if we're a fit and what the engagement looks like.
Fixed-scope proposal
Within 48h, you get a written scope with timeline and price. No hourly billing.
Kickoff + 6-phase build
Research → Wireframes → Visual → Test → Handoff. Weekly Loom, async Figma.
Handoff + 2 weeks Q&A
Dev specs, animation specs, 2 weeks in your engineering Slack.
How to work together on ecommerce.
Three engagements — a single-surface Sprint (product page, checkout), a Full Project for an end-to-end brand-led store, or a Retainer for ongoing drops and iteration.
- D1–2 weeks
Design Sprint
Quick win, ship in 2 weeks.
$450A focused engagement to fix a specific flow, audit an existing product, or design a single feature end-to-end.
- 1–2 weeks of focused design time
- 1 specific flow OR a heuristic audit
- Hi-fi screens for desktop + mobile
- Interactive Figma prototype
- Async Loom walkthrough at delivery
- 1 round of revisions
Best forFounders who need a specific thing done well, fast — landing page, onboarding flow, settings redesign, or an audit before raising. - Most chosenF4–8 weeks
Full Project
End-to-end, research to handoff.
$800–$1,200The full engagement — user research, wireframes, hi-fi screens, prototype, usability testing, and developer handoff.
- Discovery interviews + research synthesis
- Wireframes for every flow
- Hi-fi design (iOS + Android OR desktop + mobile)
- Design system + reusable components
- 5-person moderated usability test
- Interactive prototype + walkthrough
- Dev handoff specs + 2-week Q&A office hours
- Up to 3 rounds of revisions
Best forFounders shipping v1 or doing a serious v2 redesign. The work that needs to feel right, not just look right. - MRolling, 2-month min
Monthly Retainer
Ongoing design partner.
$500/moReserved hours every month for ongoing design work — new features, iteration, system maintenance, async reviews.
- 40 reserved design hours / month
- Weekly 30-min sync
- Async Figma + Slack throughout
- Design-system governance + extensions
- Roll-over up to 8 hours / month
- Priority response (< 24h on weekdays)
Best forFunded startups (seed to Series B) with a roadmap that needs a consistent design hand — and a founder who values speed over RFP processes.
Full pricing breakdown, side-by-side comparison, and add-ons live on the pricing page.
Recent projects.
See all case studies- EnrichplayCrypto / Web3
Enrichplay
Responsive crypto product — one design system across mobile + web.
- Take TherapyMental health
Take Therapy
Self-directed UX audit + redesign proposal grounded in named UX laws.
- Painted JuttayE-commerce
Painted Juttay
Brand-led ecommerce design for a Karachi hand-painted juttis label.
What else I design.
- 4–8 weeks
Mobile App UI/UX Design
Full mobile app design from research and user flows through high-fidelity Figma prototypes and developer handoff.
- 3–6 weeks
Responsive Web Design
Marketing sites, product sites, and responsive web apps that look and feel right at every breakpoint.
- 2–6 weeks
UX Research & Redesigns
User interviews, usability testing, and redesigning existing products to fix what isn't working.
- 4–8 weeks
Design Systems & Figma Libraries
Reusable component systems and design-token libraries that scale across teams and platforms.
- 1–3 weeks
Prototyping & Interaction Design
High-fidelity interactive prototypes for user testing, investor demos, and engineering buy-in.
Ecommerce-specific questions.
All three. Most brand-led, low-SKU stores I work with land on Shopify because it has the strongest checkout primitives and the cleanest API for custom themes — so as a Shopify UX designer freelance engagement, I scope the design to fit those primitives (Liquid sections, product / collection / cart routes, the Shopify checkout extensibility surface) rather than fighting them. WooCommerce and headless custom builds get the same treatment: design to the platform's native flows, override the parts that hurt the brand, leave the rest alone.
I design it end-to-end — IA, homepage, product page, cart, checkout, visual system — and hand off Figma files plus a written spec your developer can build from. On Painted Juttay, I worked with the founder Muzammil and the build team in parallel: I shipped Figma, they shipped the storefront. I'm not the engineer for a Shopify theme build, but I've handed off to enough of them to write a brief that won't bounce.
Inverted from a catalog store. With one-of-one or limited-SKU positioning, the standard ecomm IA (grid of identical thumbnails, attribute filters, sale category) actively undercuts the brand — it reads as a discount store. I replace it with a gallery-style surface: every item is its own card, filters work on taste (palette mood, motif, vibe) rather than spec, and "one pair available" lives in plain language instead of as a panic-red banner. Painted Juttay is the worked example of this pattern.
I work with what you have, and I'll be honest about what your photos are doing for the design. Brand-led ecommerce design depends on the photography more than any other ecomm category — a beautifully-designed product page with average shots will underperform a basic page with great shots every time. If the shots aren't carrying their weight I'll flag it early, write a shot list for what the design actually needs, and either pair you with a photographer or let your team run it.
Three differences that drive almost every screen decision. First, scarcity is the dominant constraint — stock = 1 — so the product page reads more like a gallery label than a configurator. Second, the buyer is shopping for taste, not for a SKU — so filters work on motif and palette mood, not size and price. Third, the price tag is usually higher per-unit — so the checkout has to feel trustworthy rather than transactional, with the same care and texture as the rest of the site.
I treat it as part of the brand surface, not as a template moment. Most stores carry the brand through the homepage and product page and then drop it the second you hit cart — generic system fonts, default Shopify chrome, zero texture. For a craft brand that breaks the trust signal you spent the rest of the site building. I keep the type pairing, the colour tokens, and the trust signals (care notes, painter notes, shipping reassurance) carried into the cart and checkout — within whatever the platform actually lets you customise.
Also explore.
SaaS UX Designer
B2B dashboards, onboarding, multi-tenant flows.
Crypto Wallet Designer
Wallets, DeFi, responsive crypto products.
Fintech UX Designer
Payment flows, KYC, compliance-first design.
AI Product UX Designer
LLM interfaces, confidence signals, agent flows.
UX Audit Services
Heuristic evaluation grounded in named UX laws.
Hire in Karachi
Karachi-based, available for international engagements.