Mobile App UI/UX Design

Mobile App UI/UX shipped.

End-to-end mobile app design — from first interview to dev handoff. I work in Figma with reusable component libraries, iOS and Android specs in one file, and prototypes that engineering can scrub through instead of guessing. Recent work: Enrichplay crypto wallet, Take Therapy booking flow.

4–8 weeks
Mobile App UI/UX Design — service visual
I help with

The kinds of problems I'm good at.

01iOS + Android app design (single source-of-truth file)
02Onboarding flows that survive first-time-user testing
03Edge-case states — empty, loading, error, offline
04Developer handoff specs + walkthroughs (Loom + Figma)
How it goes

From kickoff to handoff.

  1. 01

    Discovery call

    Free 30-min call to align on scope, audience, and timeline. If we proceed, I send a fixed-scope proposal within 48h.

    Week 0
  2. 02

    Research & interviews

    4–8 user interviews + competitive teardown + heuristic eval of any existing product. Synthesis doc shared async.

    Week 1
  3. 03

    Wireframes

    Low-fi screens for every flow, walked through in a live session with you + engineering. Tight loop.

    Week 2
  4. 04

    Visual design

    Hi-fi screens for iOS + Android in one Figma file, design system in lockstep, weekly milestone Looms.

    Weeks 3–5
  5. 05

    Prototype & test

    Interactive Figma prototype, 5-person moderated test, fixes shipped before handoff.

    Week 5–6
  6. 06

    Handoff

    Dev specs + animation specs + Q&A office hours for the engineering team during the first 2 weeks of build.

    Week 6–8

What you'll actually get.

Hi-fi screens

Every state for every flow, iOS + Android, in a versioned Figma file.

Interactive prototype

Click-through Figma prototype for stakeholder demos + user testing.

Design system

Reusable component library with variants, tokens, and migration guide.

Dev handoff pack

Specs, animation timings, asset exports, plus 2 weeks of Q&A office hours.

Outcome

When we're done, you have:

  • A working interactive Figma prototype, stakeholder-ready
  • A component library your engineers can read like documentation
  • Validated flows (no "I think this will work" — we test before handoff)
  • A handoff call where every engineering question gets answered the first time

What's included.

  • User research + interviews
  • User flows + journey maps
  • Wireframes (low + mid fidelity)
  • High-fidelity screens (iOS + Android)
  • Interactive prototype (Figma)
  • Design system + reusable components
  • Developer handoff specs + walkthroughs

Common questions.

  • Both in one Figma file with platform-specific variants where it matters (navigation, system fonts, gesture patterns). I avoid building two parallel design systems — too much drift over time.

  • Two add-rounds free, anything bigger goes through a short change-order doc. I'd rather pause and reprice than ship resentment.

  • No — I stop at design and dev handoff. I work alongside your engineering team or your build agency. Happy to make intros to engineering partners I trust.

  • Very. Weekly 30-min live syncs + Loom walkthroughs at every milestone + Figma comments for everything in between. Karachi UTC+5 overlaps EU mornings and US-East evenings.

Other services.

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Open for projects · Aug 2026

Ready to start?

Or email me
Based in
Karachi, PakistanUTC+5