Prototyping & Interaction Design

Prototyping & Interaction demo-ready.

High-fidelity interactive prototypes for user testing, investor demos, and engineering buy-in. I make prototypes that feel like real apps — not Figma click-through stubs — with explicit motion specs at handoff.

1–3 weeks
Prototyping & Interaction Design — service visual
I help with

The kinds of problems I'm good at.

01Interactive Figma prototypes (variants, scroll, smart animate)
02Micro-interaction specs (timing, easing, named curves)
03Motion principles document for your team
04Recorded prototype walkthroughs for stakeholders
How it goes

From kickoff to handoff.

  1. 01

    Scope call

    Free 20-min call to confirm the specific flow + fidelity needed. Quote within 24h.

    Day 0
  2. 02

    Wire up flows

    Build the prototype in Figma with variants + interactive components.

    Day 1–3
  3. 03

    Motion pass

    Smart-animate transitions, scroll behaviors, micro-interactions. Refined to feel native.

    Day 4–6
  4. 04

    Spec doc

    Explicit animation timings + easing curves + decision rationale.

    Day 6–7
  5. 05

    Walkthrough Loom

    Recorded prototype tour with narration. Shareable link for investors / team.

    Day 7

What you'll actually get.

Interactive prototype

Shareable Figma prototype link, mobile-ready.

Motion spec doc

Timing, easing, and rationale for every animation.

Walkthrough recording

Narrated Loom showing the prototype in action.

Handoff package

Animation-specific dev notes (Framer Motion / Reanimated / Lottie hints).

Outcome

When we're done, you have:

  • A prototype investors can actually click through and feel the product
  • A motion spec your engineers can implement without guessing easing
  • A reusable motion principles doc for future work
  • A recorded walkthrough you can send to anyone

What's included.

  • Figma interactive prototypes
  • Micro-interaction specs (timing + easing)
  • Motion principles document
  • Recorded prototype walkthroughs (Loom)
  • Handoff with explicit animation specs

Common questions.

  • Figma. For real-code prototypes (Framer / Origami / SwiftUI) I work with motion-engineering partners.

  • Very. With variants + interactive components + smart-animate you can simulate complex flows including scroll, drag, hover, conditional states. Limit is heavy data/API interaction.

  • Yes — bring the existing Figma file, I add the motion layer + spec doc.

  • For specific micro-interactions I can export Lottie JSON. For full screen animations, Figma → After Effects → Lottie is the cleaner path.

Other services.

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Open for projects · Aug 2026

Ready to start?

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Based in
Karachi, PakistanUTC+5